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ArchiGamer

Where Architecture Meets Gaming

Category: column

art, column, theoryLeave a comment

The Art of the Videogame: Photography

January 23, 2017January 23, 2017 youssefmaguid

The first photograph of a human being ever taken was that of an anonymous figure having his boots polished on Boulevard du Temple in Paris. Louis Daguerre—the French painter and chemist who invented daguerreotype process of photography—took this photograph in … Continue reading The Art of the Videogame: Photography

art, column, video games1 Comment

The Art of the Videogame: Theater

January 23, 2017 youssefmaguid

In the last entry into “The Art of the Video Game” series I discussed the nature of painting and its similarities to video games. If you haven’t read it I recommend checking it out here. In that piece I brought … Continue reading The Art of the Videogame: Theater

architecture, art, column, immersion, painting, theory, video gamesLeave a comment

The Art of the Videogame: Painting

January 23, 2017 youssefmaguid

This is the first entry in what will be a monthly recurring column titled, “The Art of the Video Game.” In this column, I hope to examine the inherent interdisciplinary nature of video games as an art form and their … Continue reading The Art of the Videogame: Painting

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